At a Glance: Dag König & Kristina Rothe from Microsoft on how to get your Unity game published and even featured in the Windows Phone ... A technical talk by Harri Hätinen (Gran Cru) on the challenges and solutions for creating and optimising Supernauts.
Serialization In Depth With Tim Cooper A Unite Nordic 2013 Presentation - Overview
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Dag König & Kristina Rothe from Microsoft on how to get your Unity game published and even featured in the Windows Phone ... A technical talk by Harri Hätinen (Gran Cru) on the challenges and solutions for creating and optimising Supernauts. When you write editor tools in Unity, they might disappear after an assembly reload.
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- Dag König & Kristina Rothe from Microsoft on how to get your Unity game published and even featured in the Windows Phone ...
- A technical talk by Harri Hätinen (Gran Cru) on the challenges and solutions for creating and optimising Supernauts.
- When you write editor tools in Unity, they might disappear after an assembly reload.
- Henrike Lode's talk on making educational games that kids actually want to play.
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